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hello all!
i want to make two things but don't know where to find in documentation.
maybe someone is nice to help.
1
i made a mirror which works relative fine. but if i try to give him a glas
(like real mirrors have) it goes dark. code see bottom.
2
the clock's back on the desk is golden. but in mirror it seems to be
yellow. also, in my opinion contast is missing ans it has to look a little
bit sharper.
code of mirror
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#declare spiegel=
union{
box {
<0,0,0>,<1,1,1>
scale <0.5,0.3,0.005>
texture {T_Chrome_5D}
finish{
ambient 0.01
diffuse 0
phong 0.9
reflection 1
brilliance 1
specular 1
}
}
box {
<0,0,0>,<1,1,1>
scale <0.5,0.3,0.003>
texture {T_Glass3
}
translate z*-0.005
}
}//union spiegel
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where i have to look at?
thank you
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Preview of image 'mirrorprob.jpg'
![mirrorprob.jpg](/povray.binaries.images/attachment/%3C3bb9c994%40news.povray.org%3E/mirrorprob.jpg?preview=1)
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